Tuesday, May 6, 2014

Paper Mario Kart



      I'll admit this project seemed daunting at first considering it was the final project and it involved hand-drawing three hundred frames one at a time for countless hours. Luckily I had experience with pen tablets and the software necessary to achieve such a feat, and I had even animated before, but never rotoscoping over existing video. I was and still am eagerly awaiting the arrival of the latest and greatest Mario Kart game, Mario Kart 8, on May 30th. Call me obsessed, and I am when it comes to Nintendo, but I thought this would be a perfect opportunity to do what we've been encouraged to do all year; choose a topic that we're passionate about. Sure 30 seconds of a random track in an upcoming Mario Kart game might not sound interesting, and it does seem a little boring, but the aesthetic I was able to create on the fly for this is really quite eye-catching, and I'm very pleased with the final product.

Monday, May 5, 2014

Magazine Design


       This was just one of those assignments where I knew immediately what I wanted to do. A magazine about how to watch clouds for professional cloud watchers seemed like the perfect blend of outlandish bird-watcher parody and completely believable magazine subject material. People subscribe to crazy and often discouragingly moronic things all the time, so this honestly didn't seem too ridiculous. The ideas for how to fill the cover and back page came surprisingly quickly, and designing the content for the magazine was fun, but designing the look of the magazine turned out to be a bit problematic. For one I wasn't sure about the background because a sky with clouds would be simplistic and extremely ink-intensive. As it turns out I did run out of ink halfway through the second page. I like the simple layout though, it matches the simple concept for the magazine, which would of course be read by simple people who have nothing better to do than stare at clouds all day.